For my final, I want to expand on my previous Casey Reas assignment with a mission to include forms of variables, conditionals, loops, functions, classes, arrays to recreate the design.

Reas inspiration art

Pseudocode Rules
F1:Points
B1: draw lines between themselves
B2: move randomly
B3: constrained to surface

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For this assignment, I want to create an interactive piece of art. From the assignment description, the thing that intrigued me most was making an Interactive Art Painting with an array of extended GameObjects which follow a brush, painting as they go. Honestly, I was pretty delayed on my last project which hasn’t left me with much time to be productive on this next assignment, so I'm submitting this with little progress of my work.

This was something I made to start thinking about using a random x and y to create some art earlier this semester. Rather than having a random x and y to determine the position of what is being painted, I will use mouseX and Y to give the mouse a painting ability, and it will stamp GameObjects, not random circles.

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For this week's assignment I really just decided to play around with functions and variables rather than attempting to create something off the back of the last assignment. This is something that was fairly simple in concept but I ended up playing around with it in all sorts of ways. I really like how it looks with the circles set to low opacity so that the layers stack on each other to create a sort of shimmering effect. I used the random command to create circles different in shades of red, green, and blue based on the range provided, in this example I have red switched off and just green and blue running. I also played around with and was able to create random sizes, opacities, and with and without stroke which created some interesting results.

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